Hi, I'm a new user of M5stack products, having got an M5StickC Plus2 recently. It's a nice device, but the documentation isn't always accurate which makes learning how to use it a slow process.
I tried to use the example for drawing a raw buffer to the screen here
But it resulted in different garbled output each time and not a green rectangle.
It seems that the len parameter is expecting 16-bit entries in the buffer so needs to be halved.
Here's the code that works on my device (note the //2 for len parameter):
Hopefully this will help others and eventually get changed in the docs - assuming it's the same for all UIFlow2 supported devices?
If anybody knows a fix to make it work properly for lower than 16bit depth screens so I can draw a raw buffer to a 1-bit canvas properly, please let me know!