How to solve the UI memory leak?
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 I used UIFlow2.3.3 to develop a simple UI demo. There is only one image widget to switch 2 JPG images every second. When I monitor the memory with gc.mem_free, I found the memory reduced continiously. And finally, the image switching was stop, but the loop was running. I wonder how to solve the UI memory leak? Here is my python code: 
 import os, sys, io
 import M5
 from M5 import *
 import timeimage0 = None 
 oldData14 = NoneImgFlag = None def setup(): 
 global image0, oldData14, ImgFlagM5.begin() 
 Widgets.fillScreen(0x000000)
 image0 = Widgets.Image("/flash/res/img/default.jpg", 0, 0, scale_x=1, scale_y=1)image0.setImage("/flash/res/img/RotaryBGBacklight.jpg") 
 ImgFlag = 0def loop(): 
 global image0, oldData14, ImgFlag
 M5.update()
 if (time.localtime())[5] != oldData14:
 PrintFreeMem()
 oldData14 = (time.localtime())[5]
 if ImgFlag == 0:
 image0.setImage("/flash/res/img/RotaryBGBT.jpg")
 ImgFlag = 1
 elif ImgFlag == 1:
 image0.setImage("/flash/res/img/RotaryBGBacklight.jpg")
 ImgFlag = 0
 else:
 passdef PrintFreeMem(): 
 print("Free mem:", gc.mem_free())if name == 'main': 
 try:
 setup()
 while True:
 loop()
 except (Exception, KeyboardInterrupt) as e:
 try:
 from utility import print_error_msg
 print_error_msg(e)
 except ImportError:
 print("please update to latest firmware")And my UIFlow2 design: 
  
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 I tested more UI design. And I found that the memory leak only happens when I use image component and switch images frequently. Is that a UIFlow2.3.3 bug or my design is incorrect?