drawJpg refresh rate is slow
-
#define SPI_FREQUENCY 80000000 1. M5.Lcd.drawJpg(f1, sizeof(f1)); 2. M5GFX display.drawJpg(f1, sizeof(f1), 0, 0);I'm rendering a const unsigned char f1[] image on the LCD, but the refresh rate is slow. You can see a black area at the bottom when updating drawJpg.
I'm using the M5Stack Core2. Any help would be greatly appreciated!
Thank you!
-
@lamfan You need to show your code so we can try to see what's happening.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login